harfang3d/doc/doc/ComputeRenderState.md

3 lines
213 B
Markdown
Raw Normal View History

2021-10-13 12:40:31 +00:00
Compute a render state to control subsequent render calls culling mode, blending mode, Z mask, etc... The same render state can be used by different render calls.
See [DrawLines], [DrawTriangles] and [DrawModel].