mirror of
https://github.com/harfang3d/harfang3d.git
synced 2024-06-28 16:55:53 +00:00
3.2.3 release notes update.
This commit is contained in:
parent
a20e320359
commit
57bc126d38
|
@ -1,3 +1,49 @@
|
||||||
|
# [3.2.3] - 2022-08-13
|
||||||
|
|
||||||
|
This minor release brings several fixes to the rendering, physics, engine, foundation and tools.
|
||||||
|
|
||||||
|
### Framework integration and source code maintenance
|
||||||
|
|
||||||
|
- Added a CMake option to force MSVC to use updated __cplusplus macro.
|
||||||
|
- Build fixes for GCC 12.
|
||||||
|
|
||||||
|
### Toolchain
|
||||||
|
|
||||||
|
- Added a way to select the input channel from an input texture within a `construct` when processing textures in **Assetc**.
|
||||||
|
- Changed `BC6H_UF16` into `BC6H_SF16` to produce a valid DDS from a HDR file.
|
||||||
|
- **Assetc** now parses the shaders to check their dependencies for any modification and triggers a rebuild if needed.
|
||||||
|
- Properly quote **Luac** and **Recastc** invocations to support space in arguments.
|
||||||
|
|
||||||
|
### Binding
|
||||||
|
|
||||||
|
- Fixed `ImGuiMouseButton` enums (`ImGuiMouseButton_Left`, `ImGuiMouseButton_Right`, `ImGuiMouseButton_Middle`).
|
||||||
|
- Added a `SetProbe` function to set the radiance and irradiance map to a scene.
|
||||||
|
- :warning: Deprecated `SubmitModelToForwardPipeline`.
|
||||||
|
|
||||||
|
### Engine
|
||||||
|
|
||||||
|
- Added `GetMaterialsWithName`.
|
||||||
|
- Added `GetFullPathAsset`
|
||||||
|
- Added `get_log_level`, `get_log_detailed` functions.
|
||||||
|
- Fixed the ray/cone intersection.
|
||||||
|
- Ensure an extension is specified before returning output path from `SaveFileDialog`.
|
||||||
|
- Fixed the reserved texture units used by the **AAA** pipeline (see https://dev.harfang3d.com/docs/3.2.3/man.pipelineshader/). As a consequence, the `core\` folder will need to be updated if your project is using the **Forward** or **AAA** rendering pipelines.
|
||||||
|
- Fixed a nasty issue in forward pipeline texture table.
|
||||||
|
- :warning: Deprecated `UpdateForwardPipelineAO` and `UT_AmbientOcclusion`.
|
||||||
|
|
||||||
|
### Physics
|
||||||
|
|
||||||
|
- Fixed #14, Bullet uses half extend for cylinders.
|
||||||
|
|
||||||
|
### Audio
|
||||||
|
|
||||||
|
- Fixed #13, properly reset OpenAL source velocity when starting a stereo sound.
|
||||||
|
|
||||||
|
### Documentation
|
||||||
|
|
||||||
|
- Fixed a dead link in the API documentation.
|
||||||
|
- URLs updates (Quickstart, Wheel description, Readme file).
|
||||||
|
|
||||||
# [3.2.2] - 2022-06-03
|
# [3.2.2] - 2022-06-03
|
||||||
|
|
||||||
This minor release brings several fixes, a better implementation of the AAA rendering pipeline including probe reprojection and a more stable screen space raytracer.<br>
|
This minor release brings several fixes, a better implementation of the AAA rendering pipeline including probe reprojection and a more stable screen space raytracer.<br>
|
||||||
|
|
Loading…
Reference in New Issue
Block a user