EGL has no window
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@ -19,10 +19,15 @@ void DisconnectWindowSystemSignals() {
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}
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bool IsWindowOpen(const Window *window) {
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# if defined(__EMSCRIPTEN__)
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// with EGL context there's no window.
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return true;
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# else
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for (auto &w : open_window_list)
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if (w == window)
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return true;
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return false;
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#endif // __EMSCRIPTEN__
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}
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} // namespace hg
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