Update readme.md
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@ -49,8 +49,9 @@ Rendering pipeline
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* Support of user pipeline shaders
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VR API
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* VR support via OpenVR/SteamVR with Eye tracking
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* Compatible with the HTC Vive/Vive Pro, Valve Index, Lenovo Explorer, Oculus Rift S
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* XR support via OpenXR
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* VR support via OpenVR/SteamVR including Eye tracking (SRanipal)
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* Tested with the HTC Vive/Vive Pro, Valve Index, Lenovo Explorer, Oculus Rift S, Oculus Quest 2, Varjo XR-3
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Physics API
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* Rigid bodies, collisions, mechanical constraints, ray casting
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