// HARFANG(R) Copyright (C) 2021 Emmanuel Julien, NWNC HARFANG. Released under GPL/LGPL/Commercial Licence, see licence.txt for details. #include "engine/hiz.h" #include "foundation/file_rw_interface.h" #include "foundation/format.h" #include "foundation/projection.h" #include "engine/assets_rw_interface.h" namespace hg { bool IsValid(const HiZ &hiz) { return bgfx::isValid(hiz.pyramid.handle) && bgfx::isValid(hiz.prg_copy) && bgfx::isValid(hiz.prg_compute) && bgfx::isValid(hiz.u_depth) && bgfx::isValid(hiz.u_projection); } static HiZ _CreateHiZ(const Reader &ir, const ReadProvider &ip, const char *path, bgfx::BackbufferRatio::Enum ratio) { HiZ hiz; hiz.u_depth = bgfx::createUniform("u_depth", bgfx::UniformType::Sampler); hiz.u_projection = bgfx::createUniform("u_projection", bgfx::UniformType::Mat4); static const uint64_t flags = 0 | BGFX_TEXTURE_RT | BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT | BGFX_SAMPLER_MIP_POINT | BGFX_SAMPLER_U_CLAMP | BGFX_SAMPLER_V_CLAMP; hiz.ratio = ratio; const bgfx::Stats *stats = bgfx::getStats(); int div = 1; switch (ratio) { case bgfx::BackbufferRatio::Half: div = 2; break; case bgfx::BackbufferRatio::Quarter: div = 4; break; case bgfx::BackbufferRatio::Eighth: div = 8; break; case bgfx::BackbufferRatio::Sixteenth: div = 16; break; default: div = 1; break; }; bgfx::calcTextureSize(hiz.pyramid_infos, stats->width / div, stats->height / div, 0, false, true, 1, bgfx::TextureFormat::RG32F); bgfx::TextureHandle handle = bgfx::createTexture2D(hiz.pyramid_infos.width, hiz.pyramid_infos.height, hiz.pyramid_infos.numMips, hiz.pyramid_infos.numLayers, hiz.pyramid_infos.format, BGFX_TEXTURE_COMPUTE_WRITE | flags); hiz.pyramid = hg::MakeTexture(handle, BGFX_TEXTURE_COMPUTE_WRITE | flags); hiz.prg_copy = hg::LoadComputeProgram(ir, ip, hg::format("%1/shader/hiz_copy_cs.sc").arg(path)); hiz.prg_compute = hg::LoadComputeProgram(ir, ip, hg::format("%1/shader/hiz_compute_cs.sc").arg(path)); if (!IsValid(hiz)) { DestroyHiZ(hiz); return hiz; } bgfx::setName(handle, "hiz.pyramid"); return hiz; } HiZ CreateHiZFromFile(const char *path, bgfx::BackbufferRatio::Enum ratio) { return _CreateHiZ(g_file_reader, g_file_read_provider, path, ratio); } HiZ CreateHiZFromAssets(const char *path, bgfx::BackbufferRatio::Enum ratio) { return _CreateHiZ(g_assets_reader, g_assets_read_provider, path, ratio); } void DestroyHiZ(HiZ &hiz) { bgfx_Destroy(hiz.pyramid.handle); bgfx_Destroy(hiz.prg_copy); bgfx_Destroy(hiz.prg_compute); bgfx_Destroy(hiz.u_depth); bgfx_Destroy(hiz.u_projection); } void ComputeHiZ(bgfx::ViewId &view_id, const iRect &rect, const Mat44& proj, const Texture &depth, const HiZ &hiz) { __ASSERT__(IsValid(hiz)); bgfx::setUniform(hiz.u_projection, to_bgfx(proj).data()); bgfx::setViewName(view_id, "HiZ copy"); bgfx::setViewRect(view_id, rect.sx, rect.sy, GetWidth(rect), GetHeight(rect)); bgfx::setTexture(0, hiz.u_depth, depth.handle); bgfx::setImage(1, hiz.pyramid.handle, 0, bgfx::Access::Write); bgfx::dispatch(view_id, hiz.prg_copy, (hiz.pyramid_infos.width + 15) / 16, (hiz.pyramid_infos.height + 15) / 16); view_id++; for (int lod = 1; lod < hiz.pyramid_infos.numMips; lod++) { bgfx::setViewName(view_id, hg::format("HiZ level %1").arg(lod).c_str()); bgfx::setImage(0, hiz.pyramid.handle, lod - 1, bgfx::Access::Read); bgfx::setImage(1, hiz.pyramid.handle, lod, bgfx::Access::Write); int w = hiz.pyramid_infos.width >> lod; int h = hiz.pyramid_infos.height >> lod; bgfx::dispatch(view_id, hiz.prg_compute, (w + 15) / 16, (h + 15) / 16); view_id++; } } } // namespace hg