harfang3d/extern/bullet3/Serialize/BulletWorldImporter/btMultiBodyWorldImporter.h

20 lines
489 B
C++

#ifndef BT_MULTIBODY_WORLD_IMPORTER_H
#define BT_MULTIBODY_WORLD_IMPORTER_H
#include "btBulletWorldImporter.h"
class btMultiBodyWorldImporter : public btBulletWorldImporter
{
struct btMultiBodyWorldImporterInternalData* m_data;
public:
btMultiBodyWorldImporter(class btMultiBodyDynamicsWorld* world);
virtual ~btMultiBodyWorldImporter();
virtual bool convertAllObjects(bParse::btBulletFile* bulletFile2);
virtual void deleteAllData();
};
#endif //BT_MULTIBODY_WORLD_IMPORTER_H