Correction d'un bug du multiplicateur d'écran

This commit is contained in:
DotoroIII 2024-03-07 22:44:15 +01:00
parent 5962061feb
commit 917d0d29d6

View File

@ -11,8 +11,8 @@ SCREEN_MULTILPLIER = 1
# Screen title and size
SCREEN_TITLE = "Cubito"
SCREEN_WIDTH = 500*SCREEN_MULTILPLIER
SCREEN_HEIGHT = 500*SCREEN_MULTILPLIER
SCREEN_WIDTH = int(500*SCREEN_MULTILPLIER)
SCREEN_HEIGHT = int(500*SCREEN_MULTILPLIER)
# Margin between mat & screen side
VERTICAL_MARGIN_PERCENT = 0.10
@ -22,12 +22,12 @@ HORIZONTAL_MARGIN_PERCENT = 0.10
TOKEN_ROW = 10
#Token start
X_TOKEN_START = 50*SCREEN_MULTILPLIER
Y_TOKEN_START = 450*SCREEN_MULTILPLIER
X_TOKEN_START = int(50*SCREEN_MULTILPLIER)
Y_TOKEN_START = int(450*SCREEN_MULTILPLIER)
# Space between tokens
X_SPACING_TOKEN = 45*SCREEN_MULTILPLIER
Y_SPACING_TOKEN = 45*SCREEN_MULTILPLIER
X_SPACING_TOKEN = int(45*SCREEN_MULTILPLIER)
Y_SPACING_TOKEN = int(45*SCREEN_MULTILPLIER)
# Token size
TOKEN_SCALE = 0.5*SCREEN_MULTILPLIER
@ -38,8 +38,8 @@ TOKEN_WIDTH = 75 * TOKEN_SCALE
TOKEN_TYPES = ["up", "left", "right", "hamburger"]
#Mat start
X_MAT_START = 250*SCREEN_MULTILPLIER
Y_MAT_START = 400*SCREEN_MULTILPLIER
X_MAT_START = int(250*SCREEN_MULTILPLIER)
Y_MAT_START = int(400*SCREEN_MULTILPLIER)
# Mat size
MAT_PERCENT_OVERSIZE = 1.25
@ -100,7 +100,7 @@ class Cubito(arcade.Window):
def __init__(self):
# Init parent class
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
super().__init__(int(SCREEN_WIDTH), int(SCREEN_HEIGHT), SCREEN_TITLE)
# Set background color
arcade.set_background_color(arcade.color.AMAZON)