Ajusts messages to clients in waiing-room
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@ -69,7 +69,7 @@ MSG_QUIT_GAME = "Vous quittez la partie"
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# Recapitulatif des commandes
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MSG_HELP = "Voici les commandes disponibles:\n"
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MSG_SELECTED_MAP = "Vous avez fait le choix #{}, la carte «{}»."
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MSG_CONNECTED_CLIENT = "Nb client connecté: {}"
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MSG_CONNECTED_CLIENT = "Nb client connecté: {}: {}"
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MSG_MINIMUM_CLIENT = "Nb client minimum: {}"
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MAPS_NAME_LIST = list() # liste des maps proposees a l'utilisateur
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@ -63,16 +63,25 @@ while 1:
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if old_count_clients != count_clients:
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if count_clients > MIN_CLIENT_NB:
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broadcast_msg = [MSG_REQUEST_START]
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broadcast_msg = [
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MSG_CONNECTED_CLIENT.format(
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count_clients,
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GAME_NETWORK.list_sockets()
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),
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MSG_REQUEST_START,
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]
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enough_clients = True
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else:
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# envoie le nbre de client aux clients
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broadcast_msg = [
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MSG_MINIMUM_CLIENT.format(MIN_CLIENT_NB),
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MSG_CONNECTED_CLIENT.format(count_clients),
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GAME_NETWORK.list_sockets()
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MSG_CONNECTED_CLIENT.format(
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count_clients,
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GAME_NETWORK.list_sockets()
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)
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]
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enough_clients = False
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# envoi les messages
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for msg in broadcast_msg:
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