Update README.md

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Fred Z 2018-03-20 14:00:45 +01:00
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@ -39,12 +39,10 @@ guard without all the objects, he dies (according to the evolution theory).
1. Create the starting frame
* [x] Initialize a Git repo on Github
* [ ] Create the labyrinth without the graphical user interface
* [ ] When the logic of your labyrinth is made, use the PyGame for
the graphical interface
* [ ] Then focus on the three main elements of the game: the guard, _McGyver_ and the objects.
* [ ] Represent them in your program
* [ ] Placed them at the beginning of the game
* [x] Create the labyrinth without the graphical user interface
* [ ] Start the graphical interface with PyGame
* [ ] Represent the guard, _McGyver_ and the objects in your program
and placed them at the beginning of the game
2. Animate the character
* [ ] The only moving element is _McGyver_, create classes methods for
animation and finding the exit
@ -70,4 +68,4 @@ guard without all the objects, he dies (according to the evolution theory).
* version your code and publish it on Github
* follow the good practices of PEP 8
* develop in a virtual environment using Python 3
* code must be written in English
* code must be written in English