Update README.md
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@ -39,23 +39,23 @@ guard without all the objects, he dies (according to the evolution theory).
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1. Create the starting frame
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* [x] Initialize a Git repo on Github
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* [] Create the labyrinth without the graphical user interface
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* [] When the logic of your labyrinth is made, use the PyGame for
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* [ ] Create the labyrinth without the graphical user interface
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* [ ] When the logic of your labyrinth is made, use the PyGame for
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the graphical interface
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* [] Then focus on the three main elements of the game: the goalie, _McGyver_ and the objects.
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* [] Represent them in your program
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* [] Placed them at the beginning of the game
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* [ ] Then focus on the three main elements of the game: the guard, _McGyver_ and the objects.
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* [ ] Represent them in your program
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* [ ] Placed them at the beginning of the game
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2. Animate the character
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* [] The only moving element is _McGyver_, create classes methods for
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* [ ] The only moving element is _McGyver_, create classes methods for
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animation and finding the exit
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* [] make a simplified version of the game in which _McGyver_ wins
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* [ ] make a simplified version of the game in which _McGyver_ wins
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when he arrives in front of the goalkeeper
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3. Recovering objects
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* [] Add object management
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* [] The way he pick them up
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* [] Add a counter that will list them.
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* [ ] Add object management
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* [ ] The way he pick them up
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* [ ] Add a counter that will list them.
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4. Win!
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* [] _McGyver_ has picked up all the objects and asleep the guard
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* [ ] _McGyver_ has picked up all the objects and asleep the guard
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### Deliverables
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