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python-docs-fr/library/tkinter.dnd.po

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# Copyright (C) 2001-2018, Python Software Foundation
# For licence information, see README file.
#
msgid ""
msgstr ""
"Project-Id-Version: Python 3\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-08-24 09:01+0200\n"
"PO-Revision-Date: 2020-07-20 15:08+0200\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: FRENCH <traductions@lists.afpy.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: library/tkinter.dnd.rst:2
msgid ":mod:`tkinter.dnd` --- Drag and drop support"
msgstr ""
#: library/tkinter.dnd.rst:8
msgid "**Source code:** :source:`Lib/tkinter/dnd.py`"
msgstr ""
#: library/tkinter.dnd.rst:12
msgid ""
"This is experimental and due to be deprecated when it is replaced with the "
"Tk DND."
msgstr ""
#: library/tkinter.dnd.rst:15
msgid ""
"The :mod:`tkinter.dnd` module provides drag-and-drop support for objects "
"within a single application, within the same window or between windows. To "
"enable an object to be dragged, you must create an event binding for it that "
"starts the drag-and-drop process. Typically, you bind a ButtonPress event to "
"a callback function that you write (see :ref:`Bindings-and-Events`). The "
"function should call :func:`dnd_start`, where 'source' is the object to be "
"dragged, and 'event' is the event that invoked the call (the argument to "
"your callback function)."
msgstr ""
#: library/tkinter.dnd.rst:23
msgid "Selection of a target object occurs as follows:"
msgstr ""
#: library/tkinter.dnd.rst:25
msgid "Top-down search of area under mouse for target widget"
msgstr ""
#: library/tkinter.dnd.rst:27
msgid "Target widget should have a callable *dnd_accept* attribute"
msgstr ""
#: library/tkinter.dnd.rst:28
msgid ""
"If *dnd_accept* is not present or returns None, search moves to parent widget"
msgstr ""
#: library/tkinter.dnd.rst:29
msgid "If no target widget is found, then the target object is None"
msgstr ""
#: library/tkinter.dnd.rst:31
msgid "Call to *<old_target>.dnd_leave(source, event)*"
msgstr ""
#: library/tkinter.dnd.rst:32
msgid "Call to *<new_target>.dnd_enter(source, event)*"
msgstr ""
#: library/tkinter.dnd.rst:33
msgid "Call to *<target>.dnd_commit(source, event)* to notify of drop"
msgstr ""
#: library/tkinter.dnd.rst:34
msgid ""
"Call to *<source>.dnd_end(target, event)* to signal end of drag-and-drop"
msgstr ""
#: library/tkinter.dnd.rst:39
msgid ""
"The *DndHandler* class handles drag-and-drop events tracking Motion and "
"ButtonRelease events on the root of the event widget."
msgstr ""
#: library/tkinter.dnd.rst:44
msgid "Cancel the drag-and-drop process."
msgstr ""
#: library/tkinter.dnd.rst:48
msgid "Execute end of drag-and-drop functions."
msgstr ""
#: library/tkinter.dnd.rst:52
msgid "Inspect area below mouse for target objects while drag is performed."
msgstr ""
#: library/tkinter.dnd.rst:56
msgid "Signal end of drag when the release pattern is triggered."
msgstr ""
#: library/tkinter.dnd.rst:60
msgid "Factory function for drag-and-drop process."
msgstr ""
#: library/tkinter.dnd.rst:64
msgid ":ref:`Bindings-and-Events`"
msgstr ":ref:`Bindings-and-Events`"