harfang3d/doc/doc/ComputePerspectiveProjectionMatrix.md
2021-10-13 14:40:31 +02:00

3 lines
189 B
Markdown

Compute a perspective projection matrix, , `fov` is the field of view angle, see [Deg] and [Rad].
See [ZoomFactorToFov], [FovToZoomFactor], [ComputeAspectRatioX] and [ComputeAspectRatioY].