harfang3d/doc/doc/DrawSprites.md
2021-10-13 14:40:31 +02:00

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Draw a list of sprites to the specified view.
Use [UniformSetValueList] and [UniformSetTextureList] to pass uniform values to the shader program.
*Note:* This function prepares the sprite on the CPU before submitting them all to the GPU as a single draw call.