Dels redundant func calls
This commit is contained in:
parent
f2be5fb874
commit
89a02369e2
8
main.py
8
main.py
|
@ -29,8 +29,8 @@ MAP_GAME = Map(MAP_FILE)
|
|||
if MAP_GAME.status:
|
||||
pygame.init()
|
||||
pygame.time.Clock().tick(25)
|
||||
WINDOW = pygame.display.set_mode(WIN_DIM)
|
||||
pygame.display.set_caption(CAPTION)
|
||||
WINDOW = pygame.display.set_mode(WIN_DIM)
|
||||
WINDOW.blit(pygame.image.load(BACKGRND_FILE).convert(), (0, HEAD_SIZE_H))
|
||||
|
||||
# Game loop
|
||||
|
@ -51,12 +51,8 @@ while MAP_GAME.status:
|
|||
MAP_GAME.status_message['status'] = MSG_QUIT
|
||||
MAP_GAME.status = False
|
||||
|
||||
set_header(WINDOW, MAP_GAME.status_message)
|
||||
# Draw maze
|
||||
maze_draw(WINDOW, MAP_GAME.map_print().replace('\n', ''))
|
||||
|
||||
|
||||
# Loop for last messag before exit
|
||||
# Loop for last message before exit
|
||||
while last_wait:
|
||||
MAP_GAME.status_message['title'] = MSG_END
|
||||
set_header(WINDOW, MAP_GAME.status_message)
|
||||
|
|
Loading…
Reference in New Issue